Galerkin tools
Projections
BSplineKit.Galerkin.galerkin_projection
— Functiongalerkin_projection(
f, B::AbstractBSplineBasis,
[deriv = Derivative(0)], [VectorType = Vector{Float64}],
)
Perform Galerkin projection of a function f
onto the given basis.
By default, returns a vector with values
\[φ_i = ⟨ b_i, f ⟩ = ∫_a^b b_i(x) \, f(x) \, \mathrm{d}x,\]
where $a$ and $b$ are the boundaries of the B-spline basis $\{ b_i \}_{i = 1}^N$.
The integrations are performed using Gauss–Legendre quadrature. The number of quadrature nodes is chosen so that the result is exact when $f$ is a polynomial of degree $k - 1$ (or, more generally, a spline belonging to the space spanned by the basis B
). Here $k$ is the order of the B-spline basis. In the more general case, this function returns a quadrature approximation of the projection.
See also galerkin_projection!
for the in-place operation, and galerkin_matrix
for more details.
BSplineKit.Galerkin.galerkin_projection!
— Functiongalerkin_projection!(
f, φ::AbstractVector, B::AbstractBSplineBasis, [deriv = Derivative(0)],
)
Compute Galerkin projection $φ_i = ⟨ b_i, f ⟩$.
See galerkin_projection
for details.
Matrices
BSplineKit.Galerkin.galerkin_matrix
— Functiongalerkin_matrix(
[f::Function],
B::AbstractBSplineBasis,
[derivatives = (Derivative(0), Derivative(0))],
[MatrixType = BandedMatrix{Float64}];
[quadrature = default_quadrature((B, B))],
)
Compute Galerkin mass or stiffness matrix, as well as more general variants of these.
Extended help
The Galerkin mass matrix is defined as
\[M_{ij} = ⟨ ϕ_i, ϕ_j ⟩ \quad \text{for} \quad i ∈ [1, N] \text{ and } j ∈ [1, N],\]
where $ϕ_i(x)$ is the $i$-th basis function and N = length(B)
is the number of functions in the basis B
. Here, $⟨f, g⟩$ is the $L^2$ inner product between functions $f$ and $g$.
Since products of B-splines are themselves piecewise polynomials, integrals can be computed exactly using Gaussian quadrature rules. To do this, we use Gauss–Legendre quadratures via the FastGaussQuadrature package.
Matrix layout and types
The mass matrix is banded with $2k - 1$ bands. Moreover, the matrix is symmetric and positive definite, and only $k$ bands are needed to fully describe the matrix. Hence, a Hermitian
view of an underlying matrix is returned.
By default, the underlying matrix holding the data is a BandedMatrix
that defines the upper part of the symmetric matrix. Other types of container are also supported, including regular sparse matrices (SparseMatrixCSC
) and dense arrays (Matrix
). See collocation_matrix
for a discussion on matrix types.
The default matrix type is BandedMatrix
, except for periodic bases (PeriodicBSplineBasis
), in which case the Galerkin matrix has a few out-of-bands entries due to periodicity. For periodic bases, SparseMatrixCSC
is the default. Note that this may change in the future.
Derivatives of basis functions
Galerkin matrices associated to the derivatives of basis functions may be constructed using the optional derivatives
parameter. For instance, if derivatives = (Derivative(0), Derivative(2))
, the matrix $⟨ ϕ_i, ϕ_j'' ⟩$ is constructed, where primes denote derivatives. Note that, if the derivative orders are different, the resulting matrix is not symmetric, and a Hermitian
view is not returned in those cases.
Combining different bases
More generally, it is possible to compute matrices of the form $⟨ ψ_i^{(n)}, ϕ_j^{(m)} ⟩$, where n
and m
are derivative orders, and $ψ_i$ and $ϕ_j$ belong to two different (but related) bases B₁
and B₂
. For this, instead of the B
parameter, one must pass a tuple of bases (B₁, B₂)
. The restriction is that the bases must have the same parent B-spline basis. That is, they must share the same set of B-spline knots and be of equal polynomial order.
Note that, if both bases are different, the matrix will not be symmetric, and will not even be square if the bases have different lengths.
In practice, this feature may be used to combine a B-spline basis B
, with a recombined basis R
generated from B
(see Basis recombination).
Integrating more general functions
Say we wanted to integrate the more general term
\[L_{ij} = ⟨ f(x) ϕ_i(x), ϕ_j(x) ⟩ = ∫_{a}^{b} f(x) ϕ_i(x) ϕ_j(x) \, \mathrm{d}x\]
To obtain an approximation of this matrix, one would pass the $f(x)$ function as a first positional argument to galerkin_matrix
(or galerkin_matrix!
). This can also be combined with the derivatives
argument if one wants to consider derivatives of $ϕ_i$ or $ϕ_j$.
Note that, in this case, the computation of the integrals is not guaranteed to be exact, since Gauss–Legendre quadratures are only "exact" when the integrand is a polynomial (the product of two B-splines is a piecewise polynomial). To improve accuracy, one may want to increase the number n
of quadrature nodes. For this, pass quadrature = Galerkin.gausslegendre(Val(n))
as a keyword argument.
BSplineKit.Galerkin.galerkin_matrix!
— Functiongalerkin_matrix!(
[f::Function], A::AbstractMatrix, B::AbstractBSplineBasis, [deriv = (Derivative(0), Derivative(0))];
[quadrature],
)
Fill preallocated Galerkin matrix.
The matrix may be a Hermitian
view, in which case only one half of the matrix will be filled. Note that, for the matrix to be symmetric, both derivative orders in deriv
must be the same.
More generally, it is possible to combine different functional bases by passing a tuple of AbstractBSplineBasis
as B
.
See galerkin_matrix
for details on arguments.
Banded 3D tensors
BSplineKit.Galerkin.galerkin_tensor
— Functiongalerkin_tensor(
B::AbstractBSplineBasis,
(D₁::Derivative, D₂::Derivative, D₃::Derivative),
[T = Float64],
)
Compute 3D banded tensor appearing from quadratic terms in Galerkin method.
As with galerkin_matrix
, it is also possible to combine different functional bases by passing, instead of B
, a tuple (B₁, B₂, B₃)
of three AbstractBSplineBasis
. For now, the first two bases, B₁
and B₂
, must have the same length.
The tensor is efficiently stored in a BandedTensor3D
object.
BSplineKit.Galerkin.galerkin_tensor!
— Functiongalerkin_tensor!(
A::BandedTensor3D,
B::AbstractBSplineBasis,
(D₁::Derivative, D₂::Derivative, D₃::Derivative),
)
Compute 3D Galerkin tensor in-place.
See galerkin_tensor
for details.